![]() You can also visit shops in the early going, where it’s possible to play the simplest of the available mini-games. Landing on a space that you haven’t already cleared typically drops you into an action level, or (very rarely) a bonus area. The affable cavemen advance by rolling numbered rocks (don’t call them dice) to determine whether they will move one, two or three spaces along branching paths. If you’re adventuring alone, you’ll take turns controlling each of the two characters. You control Fred and your friend plays as Barney, or vice-versa. The treasure hunt spans five large stages, each consisting of a map and around 10 or 15 short action levels that can often be easily cleared in less than a minute. Unlike The Flintstones: The Rescue of Dino & Hoppy for NES, which arguably offers a superior experience, The Treasure of Sierra Madrock is a two-player affair… if you want it to be. Even then, you should proceed cautiously. That’s the basic premise behind The Flintstones: The Treasure of Sierra Madrock, a unique and somewhat rare SNES platformer that you probably shouldn’t bother tracking down at this point unless you love the license. Fred Flintstone and Barney Rubble know that much, and they also know that they won’t rest until the fabled bounty is theirs… whatever it happens to be. There’s treasure hidden somewhere on Sierra Madrock, the fearsome mountain that looms somewhere outside Bedrock. The time limit is often every bit as much your enemy as the various animals that try to make life difficult for you." There’s not a lot of visual variety because each of the stages are themed, but you’ll see grasslands, volcanic areas, icy crags, a dense jungle and a series of dank caverns. "Fortunately, the action levels that make up the bulk of the game are reasonably good. I'm extremely happy with 98% of these covers, but there are definitely some blurry/crappy ones in amongst the good ones.The Flintstones: The Treasure of Sierra Madrock (SNES) review ![]() Sometimes the only scan I could find was from 20+ years ago and a 300x200 grainy and artifact filled jpeg, making it difficult to get a clean cover. I've tried to keep everything as authentic as possible, using the correct manufacturer/publisher logos, placements, and also find the highest resolution images that I possibly could for each and every game. and after finishing off all of the PAL covers, the NTSC collection was soon in my sights. Originally started as a project to replace the American covers of the SNES Mini, it became extremely addictive. This meant hours of restorative painting work, filling in gaps where ugly black boxes covered beautiful artwork on the USA covers, sourcing original artwork that may have been used on a certain cover, or just plain frankenstein-patchworking many many many different sources together until they looked perfect. What makes this collection different to others that are out there is that I've both kept every one consistent to the same PAL template dimensions, but have also created PAL style covers for ALL of the American NTSC titles also. This project has taken over a year to complete, painstakingly restoring, remastering and recreating all of the boxart/covers of the SNES games I loved as a kid. ![]() The ultimate collection of remastered PAL Super Nintendo covers.
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